diff options
Diffstat (limited to 'main.rb')
-rw-r--r-- | main.rb | 89 |
1 files changed, 89 insertions, 0 deletions
@@ -0,0 +1,89 @@ +DIRS = [ :up, :right, :down, :left ] + +Pos = Struct.new(:x, :y) do + def move(dir) + case dir + when :up + Pos.new(x, y - 1) + when :right + Pos.new(x + 1, y) + when :down + Pos.new(x, y + 1) + when :left + Pos.new(x - 1, y) + end + end +end + +Tile = Struct.new(:pos, :up, :right, :down, :left) + +class Maze + attr_reader :width + attr_reader :height + + def initialize(width, height) + @width = width + @height = height + @h_walls = Array.new(@width) { Array.new(@height + 1, true) } + @v_walls = Array.new(@width + 1) { Array.new(@height, true) } + end + + def inBounds?(pos) + x = pos.x + y = pos.y + + x >= 0 && y >= 0 && x < @width && y < @height + end + + def get(pos) + raise IndexError unless inBounds?(pos) + + x = pos.x + y = pos.y + + Tile.new(pos, @h_walls[x][y], @v_walls[x + 1][y], @h_walls[x][y + 1], @v_walls[x][y]) + end + + def neighbors(pos) + neighbors = [] + + DIRS.each do |dir| + neighbors.push(pos.move(dir)) if inBounds?(pos.move(dir)) + end + + neighbors + end + + def set(pos, dir, state) + raise IndexError if pos.x >= @width + raise IndexError if pos.y >= @height + + case dir + when :up + @h_walls[pos.x][pos.y] = state + when :right + @v_walls[pos.x + 1][pos.y] = state + when :down + @h_walls[pos.x][pos.y + 1] = state + when :left + @v_walls[pos.x][pos.y] = state + end + end +end + +class MazeGenerator + def initialize(width, height) + @maze = Maze.new(width, height) + p @maze.width + end + + + def generate() + @currentPos = Pos.new(Random.rand(@width), Random.rand(@height)) + @visitedCells = [@currentPos] + end +end + +# MazeGenerator.new(15, 15) +maze = Maze.new(15, 15) +p maze.neighbors(Pos.new(0,0)) |