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-rw-r--r--main.rb54
1 files changed, 48 insertions, 6 deletions
diff --git a/main.rb b/main.rb
index 46e59f1..133a21f 100644
--- a/main.rb
+++ b/main.rb
@@ -13,6 +13,26 @@ Pos = Struct.new(:x, :y) do
Pos.new(x - 1, y)
end
end
+
+ def dir_from(pos)
+ diff_x = x - pos.x
+ diff_y = y - pos.y
+
+ case Pos.new(diff_x, diff_y)
+ when Pos.new(0, -1)
+ :up
+ when Pos.new(1, 0)
+ :right
+ when Pos.new(0, 1)
+ :down
+ when Pos.new(-1, 0)
+ :left
+ end
+ end
+
+ def to_s()
+ "(#{x}, #{y})"
+ end
end
Tile = Struct.new(:pos, :up, :right, :down, :left)
@@ -74,16 +94,38 @@ end
class MazeGenerator
def initialize(width, height)
@maze = Maze.new(width, height)
- p @maze.width
end
-
def generate()
- @currentPos = Pos.new(Random.rand(@width), Random.rand(@height))
@visitedCells = [@currentPos]
+ @stack = [Pos.new(0, 0)]
+
+ while !@stack.empty?
+ step()
+ end
+ end
+
+ def step()
+ neighbors = @maze.neighbors(@stack.last)
+ neighbors.select! do |neighbor|
+ !@visitedCells.include? neighbor
+ end
+
+ if neighbors.empty?
+ @stack.pop()
+ else
+ randomNeighbor = neighbors.sample
+ print "Removing wall between ", @stack.last, " and ", randomNeighbor, "\n"
+ @maze.set(@stack.last, randomNeighbor.dir_from(@stack.last), false)
+
+ @stack.push(randomNeighbor)
+ @visitedCells.push(randomNeighbor)
+ end
end
end
-# MazeGenerator.new(15, 15)
-maze = Maze.new(15, 15)
-p maze.neighbors(Pos.new(0,0))
+mazeGenerator = MazeGenerator.new(15, 15)
+mazeGenerator.generate
+# p mazeGenerator
+# maze = Maze.new(15, 15)
+# p maze.neighbors(Pos.new(0,0))